Sunday 13 December 2009

character colours

Part of our 2nd pitch feedback was to reconsider the characters colours as before they blended in with the environment and generally steered away from typical gnome colours. Going back to our gnome research mood boards, it highlighted that gnomes generally stay within certain colours of green, blue, red, yellow with mixtures of browns. Straight out i did NOT wish for any of the characters to be brown, which they would have to be considering they're wearing a onesie...*ahem* So with that in mind, I quickly whipped up the following tests in photoshop using this old paper texture, as the watercolour one is fine....buuuuut when altered hue wise gives a mixture of colours (which is nice for design work but for locking down colours not so good):

Test 1: i quite like this one, although the first thing to be pointed out was that Lady Gnome would blend in with the mushroom in the environment which is a big issue considering she spends the majority of the film sitting on it.
Test 2: Hero and Macho I like, nice contrast of colours between them but im sceptical to use yellow on a character when it covers such a massive area, though Lady does look bright and cheery.
Test 3: mmm not really working for me here....Macho is NOT a blue character and Hero is NOT a red one, just doesnt suit their characteristics at all.


Test 4: I quite like Lady in green but again yellow is just a no no...



Test 5: and then its an even bigger no no putting the big tough guy in yellow!



Final character colours:

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