Tuesday 24 November 2009

gnomes at the ready

well should have written this last night but after the increbile journey over the last weekend and the drive back home, i literally went to bed like a 5 yr old.

ahem
so heres the presentation in a nut shell...


...anyway.
Presentation went well, Matt was absent but myself and Adam gave our pitch to the rest of the class as well as Mike, Dave, Dalli and that other one (haha)
It was great to get some good first responses to the animatic and when laughter broke out in the class it was great! You spend so much of your time engrosses in the story, writing, re writing, then drawing it, drafting it, scripting it, you start to doubt whether it makes any sense anymore let alone be funny, so the fact it struck a cord with everyone was brilliant.
Apologies that i name dropped you Dalli on the old "o but its about gnomes" thing but actually when I think about it, your comment was the key reason for pushing the design of the characters so hey, its a good thing.
So yeah, we ran through our research (should have put the gnome research slide in doh!), the designs we'd created and explained where we aimed to take the project. All received very positive feedback on the extent of how much we'd experimented with design for ths project and i was honoured to be compared to the workflow of Splay.
Anyway, im not going to go on and on as Adam has commented that i can talk for England (cheers Adam)

Feedback

gnome colourings: during the presentation i admitted i wasn't convinced by our colourings for the characters and would like some feedback concerning this. Dalli agreed that these colours weren't right at all for the little guys and added that we should go back to our research and look at what colour gnomes actually are which is predominately primary colours. He said they should reflect this and that currently they disappeared into their environment. It became all too apparent that this was the case when making the colour script but at leastwere finding out these things now and can make improvements on

character design: *cries* hahaha as much as it pains me to say it there were a few comments concerning the design. However this was only to consder varying the scale of each of the character to break up the group a bit more and just add that final push to their characters e.g. macho = big strong guy so he should be taller than the others. Mike suggested perhaps giving macho slightly bigger arms and Dalli suggested making Lady a little more slender to eccentuate her curves. I shall take on board these comments and try out a few sketches to see if these ideas work.

Storyboarding: no specific shots referred to, but Mike said there was some revision of camera angles required for a few shots which i think i know what he's referring to in order to bring more angles in to the piece. Mike said we could do this straight when we get into Maya but perhaps it would be an idea to draw these up so were prepared once we get into Maya. Dalli also suggested an establishing shot was required in order to show the audience the space between Macho and Hero in their own spaces and then go into our reaction shots of them looking at each other. He said this shouldn't be more than 5 seconds long so its not too much work for us to put in. Dalli also suggested that we need to show that the flower pot is precious to Hero at the start of the story that its turnaround at the end has more emotion to it (its his, macho took it etc etc) .

Apart from these points the presentation went down a treat and there was lots of positive praise so a big well done guys :) Thanks too to our year group and tutors who have provided so much support/ideas this term, im sure i'll be thanking you all again and again!
We'll meet up again after the CD and various essays are complete to talk through the next stages of the project.

p.s they are everywhere!





and i dont believe this, Murphy the gnome that travelled the world appeared on This Morning....its literally ripping off the traveling gnome in Ameile!

Murphy:

and they've only gone and made a book about it and he's got his own twitter page!

and he's got his own website

The idea as shown in my favourite film: Amelie

everyones jumping on the gnome band wagon...has the world gone mad?!


Other aspects:

Managed to get round to colouring my environment concept which i had wanted to complete for the 2nd pitch but unfortunately ran out of time. Luckily its done in time for the CD hand in this week :)

shoulda popped these up AAAAGGGGES ago but hadnt got round to it, the formalities guys...cut throat contracts!

and a rough budgeting stratergy for the team, we need to discuss the more over the next weeks into term 2 and get a finalised plan together


Cant get a print screen of the schedule as college doesn't have the program on any of the computers! Have to sort out my copy at home!


Storyboards...they should make an appearance really considering the animatic would take light years to upload! haha this is just for my half of the film



i feel the updated mood boards need a show and tell and on here just to see where the projects inspirations have come from and have grown to, not forgetting its roots but going beyond where it had been....im writing some sort of cryptic code here :S
and the slide that shoulda made it into the presentation...we can never forget these lil guys of course...

Anyway i think were completely up to date now....onwards and upwards :)

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