Wednesday 31 March 2010

some stats...

Im trying to plan through the time we have left.

So the animation has a total of 36 shots.
Lets say the worst case scenario that we get no one else on board to help animate in either our year, 2nd or 1st year, that would leave myself and Matt 18 shots to animate each.
Lets say we both started animating 12th April (current time im predicting worse case scenario for Lady to be finished and ready) that would leave us 4 weeks to animate giving 2 weeks for rendering and compositing.

This would mean that we would need to complete 1 1/4 shots each day BETWEEN THE 2 OF US in order to fully complete the animation.

Sounds daunting?

maybe...maybe not.

Firstly, Matt has begun animating so were already ahead of the 4 week deadline...giving us 6 weeks instead of 4 (though its currently down to Matt at the moment) However Matt is a good animator and I'm confident he'll begin to reduce the work load for us. Also some of our shots are piddly in terms of their complexity such as shot 26 and 27...however some are definitely gonna require some extra attention, shot 35 is defo gonna be our priority for getting it to look kick ass.

Were gonna have to get clever about which shots are NECESSARY to deliver the story rather than just what we'd like to animate.

Im hoping we can get some 2nd years on board to animate and even possibly some 1st years but I'm going on the fact that we have no one else right now. I've notified the second years who were interested about animating, telling them about the rig and giving them a deadline for next week to provide us with a test. We also have Yaniv whose agreed to do some animation but i cant currently state how much this will be as i know he has commitments to Red Rock and both teams are gonna have to plan around each others schedules in order to get our work done.

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