Monday 26 October 2009

the formative

todays formative with Mike went well, we discussed our individual contributions so far as well as how the group were working. Our work is all posted up on our boards so we were able to show Mike the latest stages as well as how our idea had developed over the weeks.
Mike expressed interest in the bullet style gnomes i designed so Im convinced that this is the way to push the design, and i've agreed to develop these further so they are the best they can be and will transfer to Maya effectively. Mike was pleased with our progress and commented that were on schedule to meet the final deadline in week 9.
With story complete we've now split the script up between the 3 of us and will spend the week beginning to thumbnail the boards ready for next week when Dave Bull and Mike return to go through our progress. Im pleased with the groups progress in terms of exploring and experimenting, now its time to lock off choices and produce some finished concepts to show during our next pitch.
Adam has been given the environment to design which needs locking down in order to get a full set design and prop list ready as this is something i plan to freelance out since my team will focus on the characters. discussion with mike
Matt will be focusing on developing the textures and colorings for the piece, firstly establishing the characters colours as well as looking into lighting.
where were up to as a group.
With all that in hand, i spent the rest of the afternoon developing lady gnome as she's one whose drawn a lot of feedback for not looking feminine enough so she's my main focus to get correct at the moment.
Well done team, keep up the good work :)

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