Tuesday 6 October 2009

tuesday

After PPD, myself and Matt went through the two sets of character designs, picking out aspects we liked and didn't think would work in the design of the three gnomes.
The design of Macho Gnome is almost there and is currently the strongest of the three but i think his character of being the villain butch gnome is an easy enough stereotype to convey to the audience.
Lady Gnomes delicate design is almost there, the main issue will be to do with her dress and the details involved in order to make her interesting for the audience. Some pattern designs need to be completed ready for texture creation
The Hero Gnome requires the most amount of tweaking. His job is not only to look a bit pathetic but be appealing to the audience and still retain the elements that communicate he's a gnome. A difficult balance, but one were working on.
Day off tomorrow which i'll use to work on Keiren's presentation project for Film Analysis.

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